Corebook 0.94 and Example Encounters Pack
Fires Far Away: A Solitaire Journey » Devlog
Example Encounters are Released
Known Issues:
- Between facing, shields, sinks, stamina, etc etc there is way too much stuff to keep track of. Considering streamlining the game further so that it's smoother to play
- Setup takes a bit too long. Not looking forward to sketching out a new map on the hex tiles for every encounter during a scenario playthrough
- Very fine line between magic being either over or underpowered
- The Formation Fighter rules in Sternrise Prison Yard are probably too complex for newer players
Although the game was meant for its chapters to be played in a random order, I'll probably add a tutorial chapter to the companion scenario to stop the labyrinth of rules from feeling so daunting. Using more pictures in the corebook will also help some.
Files
FFA-ASJ Corebook v0.94.pdf 16 MB
Nov 07, 2020
FFA-ASJ Example Encounters v4.pdf 10 MB
Nov 07, 2020
Get Fires Far Away: A Solitaire Journey
Fires Far Away: A Solitaire Journey
A Solo RPG with some unique mechanics
Status | Released |
Category | Physical game |
Author | ScalemaiL |
Genre | Role Playing |
Tags | Dark, Dark Fantasy, Hex Based, Singleplayer, solitaire, Strategy RPG, Tactical RPG |
More posts
- Corebook 1.0 and Everloyal PlaytestMay 16, 2021
- Corebook 0.99 and GitHub pageApr 29, 2021
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